using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("BoxLightInfo")]
	public class BoxLightInfo : MonoClass
	{
		public Color m_Color => method_2<Color>("m_Color");

		public float m_Intensity => method_2<float>("m_Intensity");

		public float m_Range => method_2<float>("m_Range");

		public float m_SpotAngle => method_2<float>("m_SpotAngle");

		public BoxLightInfo(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BoxLightInfo(IntPtr address)
			: this(address, "BoxLightInfo")
		{
		}
	}
}
